MOBILE COMPUTING

Mobile computing is human–computer interaction in which a computer is expected to be transported during normal usage, which allows for transmission of data, voice and video. Mobile computing involves mobile communication, mobile hardware, and mobile software. Communication issues include ad hoc networks and infrastructure networks as well as communication properties, protocols, data formats and concrete technologies. Hardware includes mobile devices or device components. Mobile software deals with the characteristics and requirements of mobile applications.




1. A Fair and Efficient Resource Allocation Scheme for Multi-Server Distributed Systems and Networks (IEEE 2015)


2. A mobile ad hoc cloud for automated video surveillance system (IEEE 2017)


3. Event-to-sink Spectrum-Aware Clustering in Mobile Cognitive Radio Sensor Networks (IEEE 2015)


4. On the Capacity Gain from Full Duplex Communications in A Large Scale Wireless Network (IEEE 2015)


5. On the Evolution and Impact of Mobile Botnets in Wireless Networks (IEEE 2015)


6. Hybrid Mobile Edge Computing: Unleashing the Full Potential of Edge Computing in Mobile Device Use Cases (IEEE 2017)


7. Heterogeneity-Aware Task allocation in mobile Ad-hoc cloud(IEEE 2017)


8. Secure Overlay Routing Using Key Pre-Distribution: A Linear Distance Optimization Approach (IEEE 2015)


9. A Cooperative Clustering Protocol With Duty Cycling for Energy Harvesting Enabled Wireless Sensor Networks (IEEE 2018)


10. Path Finding for Maximum Value of Information in Multi-modal Underwater Wireless Sensor Networks (IEEE 2018)